CRAEFT will deepen our understanding of making activities that include “care, judgement, and dexterity” standing on Anthropology, Knowledge Representation, Cognitive Science, Art History, Advanced Digitisation, Audiovisual & Haptic Immersivity, and Computational Intelligence to cover the multifaceted expression of crafts as living and developing heritage, as a sustainable source of income, and as the expression of the mind through “imagery, technology, and sedimented knowledge”. A generative approach will prove sufficiency for digital conservation, reenactable preservation, and scaling of approach for the full range of materials and techniques.
Craeft has received funding from the European Union’s Horizon Europe research and innovation programme under grant agreement No 101094349
This community serves the purpose of disseminating scientific results and datasets.