Conference paper Open Access
Mann, Steve; Mattson, Mark; Hulford, Steve; Park, Seung-min; Adib, Fadel; Houser, Chris; Diamond, Stephen; Lafontaine, Pierre; Mueller, Florian; Clashing, Christal; Baerg, Jason; Klasnja, Ana; Lu, Zhao; Khaki, Samir; Bagga, Puneet; Luo, Chiffan; Simmons, Kyle; Bhimani, Jaden; Leaver-Preyra, Calum; Arciniegas, Santiago; Liu, Yuxuan; Lei, Leon; Tao, Tony; Marcotte, Candyce; Youngblood
WaterHCI (Water-Human-Computer Interaction)
is a field of study and practice focusing on the design and creation of interactive devices, systems, and experiences at the intersection of water, humans, and technology. It is a relatively new field that originated in Ontario, Canada, in the 1960s, and was further developed at University of Toronto through a series of annual (de)conferences from 1998 to present.
This year, at our 24th annual WaterHCI (de)conference, we focus our attention on ideas for creating spaces and places (e.g. Ontario-Placemaking\tma) that combine fun and frolic with health and wellbeing, nature and spirituality, research and teaching, and innovation, where we can touch and be touched by water.