Conference paper Open Access
Mann, Steve;
Mattson, Mark;
Hulford, Steve;
Park, Seung-min;
Adib, Fadel;
Houser, Chris;
Diamond, Stephen;
Lafontaine, Pierre;
Mueller, Florian;
Clashing, Christal;
Baerg, Jason;
Klasnja, Ana;
Lu, Zhao;
Khaki, Samir;
Bagga, Puneet;
Luo, Chiffan;
Simmons, Kyle;
Bhimani, Jaden;
Leaver-Preyra, Calum;
Arciniegas, Santiago;
Liu, Yuxuan;
Lei, Leon;
Tao, Tony;
Marcotte, Candyce;
Youngblood
WaterHCI (Water-Human-Computer Interaction)
is a field of study and practice focusing on the design and creation of interactive devices, systems, and experiences at the intersection of water, humans, and technology. It is a relatively new field that originated in Ontario, Canada, in the 1960s, and was further developed at University of Toronto through a series of annual (de)conferences from 1998 to present.
This year, at our 24th annual WaterHCI (de)conference, we focus our attention on ideas for creating spaces and places (e.g. Ontario-Placemaking\tma) that combine fun and frolic with health and wellbeing, nature and spirituality, research and teaching, and innovation, where we can touch and be touched by water.
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WaterHCI-2022_Proceedings.pdf
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