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Published November 9, 2021 | Version 1.0.0
Dataset Restricted

Data for: What's in a game: Visual-spatial demands in video games are associated with ventral and dorsal steam attentional cueing and reading processes

  • 1. University of Saskatchewan

Description

The aggregate data in these datasets were used in analyses for "What's in a game: Visual-spatial demands in video games are associated with ventral and dorsal stream attentional cueing and reading processes".

Notes

This work was supported by the Natural Sciences and Engineering Research Council of Canada (NSERC) through Alexander Graham Bell Canada Graduate Scholarships to the lead author Shaylyn Kress and co-author Josh Neudorf and a Discovery Grant (18968-2013-22)

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