Published March 17, 2022 | Version 2.0.0
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Data for: What's in a game: Video game visual-spatial demand location exhibits a double dissociation with reading speed

  • 1. University of Saskatchewan

Description

The aggregate data in these datasets were used in analyses for "What’s in a game: Video game visual-spatial demand location exhibits a double dissociation with reading speed".

Notes

This work was supported by the Natural Sciences and Engineering Research Council of Canada (NSERC) through Alexander Graham Bell Canada Graduate Scholarships to the lead author Shaylyn Kress and co-author Josh Neudorf and a Discovery Grant (18968-2013-25)

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experiment_bysubjects.csv

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