AIms and Objectives of the GREAT Project:
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Find out how games can be designed to provide a link between citizens and policymakers.
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Understand the impact that games can have on citizens' engagement in social issues, and on policy stakeholders’ awareness of citizens’ attitudes.
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Provide practical guidance for games developers and policy stakeholders.
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Assess the benefits and risks to individuals and society of using games to promote engagement with societal challenges.
Fulfilling the Vision: A holistic approach to address this new form of dialogue and engagement (citizen & policy)
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Connecting Citizens & Policy-Makers: Using technology to create communication channels, respecting ethics & privacy.
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Scalable, Real-World Solutions: Tested interventions engaging diverse audiences, including hard-to-reach groups.
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Participatory Design: Involving citizens and policymakers in all phases—design to research.
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Citizen Science Approach: From consultation to full empowerment.
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Key Partnerships: Collaborating with NGOs, national ministries, and global networks like UNESCO and UN