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Published September 16, 2023 | Version v2
Software Open

GAV-VR: An Extensible Framework for Graph Analysis and Visualisation

Description

The whole Unity project of the Graph Analysis and Visualisation in VR (GAV-VR) framework and a build version that is configured to work with Valve Index controllers. This framework (GAV-VR) is supposed to grant users, mainly researchers and students using graphs/networks for information visualization, a set of tools to generically visualize graphs, explore them and interact with them. Furthermore, it offers the possibility to enrich the set of methods provided modularly. See the specification for further information about that. It has a ready-to-start environment which provides a set of interactions to explore graphs in virtual reality without deep prior knowledge of VR development. The modules include analysis methods, layout methods, vertex and edge representations, vertex annotations, navigation methods and more.

We distribute the project under the AGPLv3 license ( https://www.gnu.org/licenses/agpl-3.0.html ). Additional content in the form of modules as defined in the README.md may be licensed differently. Please contact us for further discussion.

 

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