Virtual Rehabilitation for Patients with Osteoporosis: Translating Physiotherapy Exercises into Exergames
Creators
- 1. University of Galway
- 2. Trinity College Dublin
- 3. Université de Rennes
Description
Osteoporosis affects over 200 million people worldwide; osteoporotic fractures occur every three seconds. Physical therapy is a non-pharmaceutical approach to improving; muscle strength, balance and flexibility, thereby reducing the risk of falls and fractures. However, engagement in physical therapy can be challenging due to factors including accessibility, cost, fear and/or boredom. Virtual rehabilitation, incorporating extended reality, and exergames, has emerged as a promising solution to enhance and address engagement issues with traditional physical therapy. In this paper, the authors propose a set of five safe and clinically approved physical exercises targeting older adults with osteoporosis. Underpinned by guidelines derived from a systematic review on virtual
rehabilitation and compliant with HSE care guidelines and the concept of ‘good’ movement, these exercises were reproduced in AR as exergames using the Microsoft Hololens 2 head-mounted display and the Azure Kinect camera. Through the integration of expert knowledge and technology, this research contributes to the development of adapted virtual rehabilitation interventions for patients with osteoporosis.
Files
IMVIP finale version.pdf
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Additional details
Funding
- SFI Centre for Research Training in Digitally Enhanced Reality 18/CRT/6224
- Science Foundation Ireland