The asymmetric Hawk-Dove game with costs measured as time lost
Creators
- 1. University of South Bohemia
- 2. Wilfrid Laurier University
Description
The classic Hawk-Dove game is a symmetric game in that it does not distinguish between the winners and losers of Hawk-Hawk or Dove-Dove contests. Either of the two interacting Hawks or the two inter- acting Doves have the same probability to win/lose the contest. In addition, all pairwise interactions take the same time and after disbanding, the individuals pair instantaneously again. This article develops an asymmetric version of the Hawk-Dove model where all costs are measured by the time lost. These times are strategy dependent and measure the length of the conflict and, when a fight occurs between two interacting Hawks, the time an individual needs to recover and pair again. These recovery times depend on whether the Hawk won or lost the contest so that we consider an asymmetric Hawk-Dove game where we distinguish between winners and losers. However, the payoff matrix for this game does not corre- spond to the standard bimatrix game, because some entries are undefined. To calculate strategy payoffs we consider not only costs and benefits obtained from pairwise contests but also costs when individuals are disbanded. Depending on the interacting and recovery times, the evolutionary outcomes are: Hawk only, both Hawk and Dove, and a mixed strategy. This shows that measuring the cost in time lost leads to a new prediction since, in the classic (symmetric) Hawk-Dove model that does assume positive cost (C > 0), both Hawk and Dove strategy is never an evolutionary outcome.
Files
KrivanCressman-JTB-2022.pdf
Files
(1.0 MB)
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