Published March 9, 2022
| Version v1
Dataset
Open
Multilingual Persuasion Dataset
Description
This dataset contains dialogue lines from the games Knights of the Old Republic 1 & 2 and Neverwinter Nights 1. Some of the dialogue lines are marked as persuasive (which is when the player character is attempting a Persuade skill check.)
If you use this data, please cite:
Pöyhönen, T., Hämäläinen, M., Alnajjar, K. (2022) "Multilingual Persuasion Detection: Video Games as an Invaluable Data Source for NLP" DiGRA '22 - Proceedings of the 2022 DiGRA International Conference
Code:
https://github.com/Teemursu/multilingual_persuasion_dataset
Files
digra.csv
Files
(61.8 MB)
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