Published April 8, 2021
| Version 0
Dataset
Open
Project PEAPL: Example of computation of the difficulty index "D" according to linguistic and didactic constraint for a learning pathway
Description
Example of a learning pathway for the PEAPL project.
Table 1 shows the possible values of the different variables.
Table 2 shows how the difficulty index “D” is computed for each level of the game used in the pathway according to linguistic and didactic constraints.
Notes
Files
Project PEAPL Example of computation of the difficulty index for a learning pathway.pdf
Files
(49.5 kB)
Name | Size | Download all |
---|---|---|
md5:77f73e4bdf95ba3963274406cdfe95e2
|
49.5 kB | Preview Download |
Additional details
Related works
- Is supplement to
- Diagram: 10.5281/zenodo.4462850 (DOI)