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Published March 17, 2017 | Version v1
Journal article Open

DESIGN OF E-LEARNING ENVIRONMENT TO CAPTURE AND USE LEARNERS' INFORMATION

  • 1. Srinivas Institute of Management Studies, Mangalore, Karnataka

Description

Many sophisticated e-learning environments have been developed and are in use around the world. The semantic web technology enables information in machine-processable form to coexist and complement the current web with better enabling computers and people to work in co-operation. In this paper, I focus on enhancing the usability of the web by capturing and reacting to the end-user context. E-learning environments must be truly responsive to the user needs. In this context we need to understand about the users of e-learning environment and their purpose of using it. This paper describes how to design an e-learning system that not only allows us to capture information about the learners’ interaction but also allow it to be used in different dimensions to support the teachers and the learners in achieving their goals. This approach involves attaching models of learners to the learning objects they interact with, and then mining these models for patterns that are useful for various purposes. This approach is highly suited and recommended for all e-learning applications

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References

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