Published January 22, 2026 | Version v1
Conference paper Open

Enabling natural interactions with virtual humans in XR via real-time human action recognition

Authors/Creators

  • 1. ROR icon Joanneum Research

Description

As Extended Reality (XR) applications evolve from passive viewing experiences to interactive simulations, the behavior of virtual humans becomes a critical factor for immersion. Users expect them to react naturally to their movements, yet implementing robust action recognition and its integration into a VR application remains a challenging task. This paper introduces a modular toolkit designed to bridge this gap. By decoupling the rendering loop from the inference process, our system allows for a sophisticated deep learning-based detection of user actions (such as hand waving or crossing hands) without compromising the frame rate of the XR experience. We present the system architecture and its integration into the Unity engine, and describe the demo applications we developed.

Files

ieee_vr_2026_demo_fassold_realtime_human_action_recognition.pdf

Files (2.8 MB)

Additional details

Funding

European Commission
Presence XR 101135025