Published January 5, 2026
| Version v1
Software
Open
Supplementary Materials: Measuring the Impact of Student Gaming Behaviors on Learner Modeling
Authors/Creators
- 1. University of Bergen, Centre for the Science of Learning & Technology (SLATE)
- 2. Monash University, Faculty of Information Technology
- 3. Masaryk University, Faculty of Informatics
- 4. Carnegie Mellon University, Human-Computer Interaction Institute, School of Computer Science
Description
This repository contains supplementary materials for the following conference full paper:
Qinyi Liu, Lin Li, Valdemar Švábenský, Conrad Borchers, and Mohammad Khalil.
Measuring the Impact of Student Gaming Behaviors on Learner Modeling.
In Proceedings of the 16th International Learning Analytics and Knowledge Conference (LAK '26).
https://doi.org/10.1145/3785022.3785036
Preprint: https://arxiv.org/pdf/2512.18659
@inproceedings{Liu2026measuring,
author = {Liu, Qinyi and Li, Lin and \v{S}v\'{a}bensk\'{y}, Valdemar and Borchers, Conrad and Khalil, Mohammad},
title = {{Measuring the Impact of Student Gaming Behaviors on Learner Modeling}},
booktitle = {Proceedings of the 16th International Learning Analytics and Knowledge Conference},
series = {LAK '26},
location = {Bergen, Norway},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
year = {2026},
numpages = {11},
url = {https://doi.org/10.1145/3785022.3785036},
doi = {10.1145/3785022.3785036},
}
Repository content:
Full code and results for the paper. Please see the README.md file in the attached ZIP archive for details.
If you use or build upon the materials, please use the BibTeX entry above to cite the original paper.
Files
2026-LAK-Liu-materials.zip
Files
(259.4 kB)
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Additional details
Related works
- Is supplement to
- Conference paper: 10.1145/3785022.3785036 (DOI)
- Preprint: arXiv:2512.18659 (arXiv)
Funding
- Czech Science Foundation
- 25-15839I
Software
- Programming language
- Python