Published April 3, 2024 | Version v1
Publication Open

Bridging Virtual and Physical Worlds through AI

  • 1. Istituto di Scienza e Tecnologie dell'Informazione Alessandro Faedo Consiglio Nazionale delle Ricerche

Description

Article in ERCIM News 137 magazine (Special Theme on Extended Reality)

Abstract: Immersive and user-friendly experiences will win the Extended Reality (XR) game in the long run. However, setting up good VR/AR scenarios often requires manual asset authoring, which is realistic just when dealing with a limited number of predefined objects and scenes. The Social and hUman ceNtered (SUN) XR project is investigating low-cost, yet effective, solutions to create links between a physical environment and its corresponding one in the virtual world.

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ERCIM News 137 - EN137-web.pdf

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Additional details

Funding

European Commission
SUN - Social and hUman ceNtered XR 101092612