Published September 20, 2025 | Version v1
Journal article Open

CLIENT-SEVER SYSTEM

Description

The client-server system stands as a foundational paradigm in the field of distributed computing. This architectural model establishes a distinct division of roles between two primary entities: clients and servers. Clients, typically represented by end-user devices like computers and smartphones, are responsible for initiating requests for specific services or resources. In contrast, servers are robust machines or software programs tasked with managing and delivering these resources—such as databases, files, or applications—in fulfillment of client requests. The model's operational principle is rooted in asynchronous communication, wherein a client dispatches a request and awaits a corresponding response, while the server actively listens for incoming requests, processes them, and returns the relevant data or confirmation. This architecture yields significant benefits, including centralized data governance, fortified security, inherent scalability, and optimized performance via load distribution. This abstract outlines the essential concepts, primary components, communication protocols, and the extensive influence of the client-server model across modern technology, from web applications and email platforms to large-scale enterprise systems and cloud services.

Files

UARJMS67025.pdf

Files (242.3 kB)

Name Size Download all
md5:8f62ec09b5ec3254ed371c574d05f4cb
242.3 kB Preview Download