Published April 5, 2025
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Artec Studio 18 tutorials 7/10 - Texture
Description
This is the seventh in a series of 10 video tutorials produced within the activities of the Swedish infrastructure for Digital Archaeology, Swedigarch. This tutorial focuses on the texturing process in Artec Studio 17, demonstrating how to map high-quality color information onto the fused mesh. It covers texture generation settings, color correction, and tips for achieving accurate results. The dataset used in this tutorial—including an Artec Studio project file, a 3D model in OBJ format, and a PDF with a specific print designed to enhance scan quality—can be downloaded from the first tutorial at https://zenodo.org/uploads/15149591.
Files
07_texture.mp4
Files
(222.5 MB)
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