Published March 9, 2022 | Version v1
Dataset Open

Multilingual Persuasion Dataset

  • 1. Helsinki University

Description

This dataset contains dialogue lines from the games Knights of the Old Republic 1 & 2 and Neverwinter Nights 1. Some of the dialogue lines are marked as persuasive (which is when the player character is attempting a Persuade skill check.) 

If you use this data, please cite:

Pöyhönen, T., Hämäläinen, M., Alnajjar, K. (2022) "Multilingual Persuasion Detection: Video Games as an Invaluable Data Source for NLP" DiGRA '22 - Proceedings of the 2022 DiGRA International Conference

Code:

https://github.com/Teemursu/multilingual_persuasion_dataset

Files

digra.csv

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