Published April 1, 2020
| Version v1
Conference paper
Open
Network Selection in 5G Networks Based on Markov Games and Friend-or-Foe Reinforcement Learning
Description
This paper presents a control solution for the optimal network selection problem in 5G heterogeneous networks. The control logic proposed is based on multi-agent Friend-or-Foe Q-Learning, allowing the design of a distributed control architecture that sees the various access points compete for the allocation of the connection requests. Numerical simulations validate conceptually the approach, developed in the scope of the EU-Korea project 5G-ALLSTAR.
Files
network-selection-in-5g-networks-based-on-markov-games-and-friend-or-foe-reinforcement-learning.pdf
Files
(550.7 kB)
Name | Size | Download all |
---|---|---|
md5:1d698f07f201964209ee4e2654174db0
|
550.7 kB | Preview Download |