Published April 8, 2021 | Version 0
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Project PEAPL: Example of computation of the difficulty index "D" according to linguistic and didactic constraint for a learning pathway

  • 1. HEP Fribourg

Description

Example of a learning pathway for the PEAPL project. 

Table 1 shows the possible values of the different variables. 

Table 2 shows how the difficulty index “D” is computed for each level of the game used in the pathway according to linguistic and didactic constraints.

Notes

PEAPL project Project reference : 2020-1-FR01-KA201-080620 EU grant : 449923 EUR

Files

Project PEAPL Example of computation of the difficulty index for a learning pathway.pdf

Additional details

Related works

Is supplement to
Diagram: 10.5281/zenodo.4462850 (DOI)