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Memory Cities: Visualizing Heap Memory Evolution Using the Software City Metaphor - Artifact (Binaries, Data Sets, Video, Instructions)

Markus Weninger; Lukas Makor; Hanspeter Mössenböck

We prepared this artifact according to http://vissoft20.dcc.uchile.cl/submission.html.
The submission guidelines ask for artifacts that primarily contain software systems (compiled applications and/or source code) that are available for end users and researchers who aim at replicating a study, as well as repositories that contain data involved in a study (e.g., logging data, system traces, survey raw data, evaluation results), which are needed to replicate a study.

As software system, we provide a Windows build as well as a Linux build of the Memory Cities tool.
The tool has been developed using the 3D engine Unity.

As repository, we provide the data used to create Figure 10 (Motivating Example), Figure 11 (Case Study 1) and Figure 12 (Case Study 2) in the original paper.

All of this is accompanied by a video of the tool, an instruction document on how to use the tool and the data set, as well as the author version of the original paper "Memory Cities: Visualizing Heap Memory Evolution Using the Software City Metaphor".

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