There is a newer version of the record available.

Published June 29, 2020 | Version v1
Project deliverable Open

D5.17 Implementation plan for the archeological case study

Description

In SSHOC Task 5.7 (Open Linked Data. Archaeology Case Study), a virtual reconstruction of the Roman theatre in Catania will be created as an example of an actual transition of archaeological data to the cloud, i.e. from data silos on individual computers to webservices. The case study is based on a unified workflow that starts with the archaeological documentation and results in a virtual reconstruction. With this workflow, data manually acquired during an excavation and traditionally stored on paper can now be stored in the cloud and used for 3D visualisations of the site.

The workflow uses tools that are being developed by the task partners, such as idai.field for exacavation documentation and the Extended Matrix for 3D reconstruction. The task partners will document the existing systems with their individual workflows and apply them to existing as well as newly created data on the Roman theatre. They will then work on combining these tools with the aim of creating an overarching cloud-based workflow.

The case study will rely on systems for normative data such as gazetteers for place and time information and based on the case study the task partners will evaluate additional data standardization strategies to enable data sharing and re-use of archaeological data. To this end, the underlying ontologies will be aligned with CIDOC CRM and provide the data as LOD wherever possible.

The present Deliverable 5.17 is the implementation plan for this case study. It details the necessary work steps, the planned collaborations and the expected outcomes of this task.

Notes

Version submitted to EC, not yet approved

Files

D5.17 Implementation plan for the archeological case study.pdf

Files (2.0 MB)

Additional details

References

  • Demetrescu, E. (2015). Archaeological Stratigraphy as a formal language for virtual reconstruction. Theory and practice. J. Archaeol. Sci. 57, 42–55
  • Demetrescu, E. & B. Fanini (2017), A White-Box Framework to Oversee Archaeological Virtual Reconstructions in Space and Time: Methods and Tools. Journal of Archaeological Science: Reports 14: 500–514, 2017.
  • Fanini, B. & Demetrescu, E. (2018). Carving Time and Space: A Mutual Stimulation of IT and Archaeology to Craft Multidimensional VR Data-Inspection. In International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage (pp. 553-565). Springer, Cham.
  • Fanini, B., Pescarin, S., & Palombini, A. (2019). A cloud-based architecture for processing and dissemination of 3D landscapes online. Digital Applications in Archaeology and Cultural Heritage, 14.
  • Gros, P.P. (1995). Hercule à Glanum: Sanctuaires de transhumance et développement urbain. Galliapp. 311–331.
  • Malfitana, D., Gabellone, F., Cacciaguerra, G., Ferrari, I., Giuri, F., Pantellaro, C. (2016), Critical reading of surviving structures starting from old studies for new reconstructive proposal of the Roman theatre of Catania, in Proceedings of the 8th International Congress on Archaeology, Computer Graphics, Cultural Heritage and Innovation 'ARQUEOLÓGICA 2.0' in Valencia (Spain), Sept. 5 – 7, 2016. Available online: http://itlab.ibam.cnr.it/new_itlab/wp-content/uploads/2017/12/Arqueologica-Critical-reading-of-surviving-structure-Theatre-of-Catania.pdf; [24 June 2020]
  • Medri, M.M. (2003). Manuale di rilievo archeologico. Roma-Bari