Dataset of measured binaural room impulse responses for use in an position-dynamic auditory augmented reality application
Authors/Creators
- 1. Technische Universität Ilmenau
- 2. minaLORD
Description
The dataset includes measured binaural room impluse responses (BRIRs) using a head and torso simulator (KEMAR). The measurements are realized for six loudspeaker positions. Five loudspeakers are placed in a standardized five-channel surround setup with the left and right speaker at +/-30° from the center speaker. The left-surround and right-surround speaker are placed at +/-120°. The distance to the midpoint of this setup is 3.5 m. The sixth loudspeaker is placed 1.35 m from the midpoint and 150° to the right side of the setup. Loudspeakers of type Geithain R906 are used.
The BRIRs are measured at nine positions within the loudspeaker setup. For each position the artificial head is turned 360° in the horizontal plane with a step size of 5°. Next to the midpoint position of the setup, frontal, backward, and lateral positions are measured. The covered plane size is 4m x 4m. The figure 'scheme.png' gives an overview about the names and setup (included in the download of the dataset).
A TV studio at the Technische Universität Ilmenau is used as room for the measurements. The figure 'studio.jpg' (included in the download of the dataset) shows the room in a prior configuration as a TV studio (the left wall as scenery setting is removed). The setup is build up in the left side of the room (gray floor area). The room has a total size of 19.5m x 11.5m x 5.5m. The reverberation time (RT60 from 80 Hz to 18 kHz) is approx. 0.7 s. The C50 and C80 are 15dB and 17dB.
The BRIR dataset is used for the synthesis of new BRIRs at diffferent positions in the room using methods described and evaluated in [1] and [2]. Please feel free to use the measured BRIRs for your research and your project!
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[1] Brandenburg, K., Cano, E., Klein, F., Köllmer, T., Lukashevich, H., Neidhardt, A., Sloma, U., and Werner, S., “Plausible Augmentation of Auditory Scenes Using Dynamic Binaural Synthesis for Personalized Auditory Realities”, to be published in Proc. of: Conference of the Audio Engineering Society (AES) Audio for Virtual and Augmented Reality, USA, 2018.
[2] Werner, S., Neidhardt, A., Klein, F., and Brandenburg, K., “Comparison of Different Methods to Create an Interactive Augmented Auditory Reality Scenario Using Sparse Binaural Room Impulse Response Measurements”, in Proc. of DAGA 2018, Garching, Germany, 2018.
Files
101.zip
Files
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