Conference paper Open Access
The field of real time sound spatizalization is recently receiving much attention, as suggested by the large number of proposals ap- peared in last years - both from software spatialization frameworks and from hardware spatialization interfaces. However, most of the proposed works do not take into account the existing knowledge in Human Computer Interaction Design, which causes them to re- main in a simplified approach. We propose a theoretical basis for real-time spatialization design from a holistic perspective, based on the Digital Musical Instruments theory, and use it to provide a comparative review of recent proposals. Furthermore, we de- velop our own state-of-the-art software spatialization system, 3Dj, which may help in the task of design and evaluation of new pro- posals for real-time sound spatialization in the fields of interactive performance, data sonification or virtual environments.