Published 2013 | Version 1.0.0
Dataset Open

Synthezising Real World Stereo Challenges

  • 1. ROR icon University of Auckland
  • 2. Heidelberg Collaboratory for Image Processing (HCI)
  • 3. ROR icon Heidelberg University

Description

Abstract

On this page, we provide datasets discussed in the paper: Synthezising Real World Stereo Challenges. With these datasets, we aim at isolating specific challenges for stereo matchers. Previous synthetic datasets did not seperate different problematic issues in stereo analysis.

Technical info

Datasets

We generated four datasets, addressing textureless areas, foreground fattening, decalibration and visual artifacts. To each dataset different levels (none, slight, strong) of white Gaussian noise are applied.

Textureless

A slanted planar surface, with diminishing texture towards the image center.

Preview Image: [link]

Foreground fattening

Thin foreground objects. Background texture is diminishing towards the right image border.

Preview Image: [link]

Decalibration

A gradient of vertical and horizontal texture. The match image is rotated slightly around the image center.

Preview Image: [link]

Visual artifacts

A slanted planar surface. Blocks of different thickness and transparency are introduced to the left view.

Preview Image: [link]

Ground truth

We provide ground truth as 16 bit graylevel pgm files. Disparities in pixel units are obtained by dividing the 16bit value by 256.

Notes

Acknowledgements

Created by Ralf Haeusler

Files

StereoTestSynth.zip

Files (7.1 MB)

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md5:73cf5adda457b7e4b8277e42cb03f339
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md5:cbf7f9118634d3e89e6e2950864f7610
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md5:ec5bdfb0ba4590415571112827194074
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Additional details

References

  • Haeusler, R., Kondermann, D. (2013). Synthesizing Real World Stereo Challenges. In: Weickert, J., Hein, M., Schiele, B. (eds) Pattern Recognition. GCPR 2013. Lecture Notes in Computer Science, vol 8142. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-40602-7_17