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Published April 18, 2022 | Version v0.10.0
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vispy/vispy: Version 0.10.0

  • 1. University of Washington
  • 2. Independent software engineer
  • 3. Space Science and Engineering Center (@ssec)
  • 4. IIIT Hyderabad
  • 5. @int-brain-lab @cortex-lab
  • 6. Twisted Pair Development
  • 7. @INRIA
  • 8. University Bonn
  • 9. Harvard University
  • 10. nucl.ai
  • 11. USC Information Sciences Institute
  • 12. Camlin Italy s.r.l. @henesissrl
  • 13. INRIA
  • 14. INT
  • 15. @ExoVibe
  • 16. California Institute of Technology
  • 17. LASP
  • 18. @gutsche-lab

Description

Enhancements:

  • Add GL_MIN/GL_MAX constants for glBlendEquation #2320 (djhoese)
  • Add cutoff to mip and minip volume projection for fragment discard #2308 (brisvag)
  • Optimize shader regular expression compilation #2297 (PydPiper)
  • Add ComplexImageVisual for viewing complex image data #1999 (tlambert03)
  • Allow depth in Texture2D. #1310 (keunhong)

Fixed bugs:

  • Set depth in VolumeVisual for mip/minip/attenuated_mip rendering modes #2305 (alisterburt)

Merged pull requests:

Files

vispy/vispy-v0.10.0.zip

Files (2.9 MB)

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