Published April 18, 2022
| Version v0.10.0
Software
Open
vispy/vispy: Version 0.10.0
Authors/Creators
- Luke Campagnola
- Eric Larson1
- Almar Klein2
- David Hoese3
- Siddharth4
- Cyrille Rossant5
- Adam Griffiths6
- Nicolas P. Rougier7
- asnt
- Kai Mühlbauer8
- Alexander Taylor
- MSS
- Talley Lambert9
- sylm21
- Alex J. Champandard10
- Max Hunter
- Thomas Robitaille
- Mustafa Furkan Kaptan
- Elliott Sales de Andrade
- Karl Czajkowski11
- Alessandro Bacchini12
- Guillaume Favelier13
- Etienne Combrisson14
- ThenTech15
- fschill
- Mark Harfouche16
- Michael Aye17
- Lorenzo Gaifas18
- Casper van Elteren
- Cedric GESTES
- 1. University of Washington
- 2. Independent software engineer
- 3. Space Science and Engineering Center (@ssec)
- 4. IIIT Hyderabad
- 5. @int-brain-lab @cortex-lab
- 6. Twisted Pair Development
- 7. @INRIA
- 8. University Bonn
- 9. Harvard University
- 10. nucl.ai
- 11. USC Information Sciences Institute
- 12. Camlin Italy s.r.l. @henesissrl
- 13. INRIA
- 14. INT
- 15. @ExoVibe
- 16. California Institute of Technology
- 17. LASP
- 18. @gutsche-lab
Description
Enhancements:
- Add GL_MIN/GL_MAX constants for glBlendEquation #2320 (djhoese)
- Add cutoff to mip and minip volume projection for fragment discard #2308 (brisvag)
- Optimize shader regular expression compilation #2297 (PydPiper)
- Add ComplexImageVisual for viewing complex image data #1999 (tlambert03)
- Allow depth in Texture2D. #1310 (keunhong)
Fixed bugs:
- Set depth in
VolumeVisualformip/minip/attenuated_miprendering modes #2305 (alisterburt)
Merged pull requests:
Files
vispy/vispy-v0.10.0.zip
Files
(2.9 MB)
| Name | Size | Download all |
|---|---|---|
|
md5:17d98f1e4d9c61608ef7f734ace9bed5
|
2.9 MB | Preview Download |
Additional details
Related works
- Is supplement to
- https://github.com/vispy/vispy/tree/v0.10.0 (URL)