How to solve the puzzle of designing a DH Master programme?
Description
This presentation was supposed to be an interactive poster performance, based on five years of experience with the Master program Digital Humanities at the Faculty of Arts at the University of Groningen. The original idea was to invite and provoke visitors to think along or against our program in order to solve the puzzle for a balanced program that teaches tools, methods and critical theories. We will now use the format of a quiz, by means of Mentimeter to start exploring the puzzle.
If you like to join, please prepare yourself by following this link: https://www.menti.com/ypgg3xz826, using the following code: 34450. During the presentation, a set of questions will be introduced and discussed.
Files
Files
(94.9 kB)
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