Published June 17, 2019 | Version 2019-04-17
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Improved Volume Scattering

  • 1. University of Calgary

Description

This paper examines two approaches to improve the realism of volume scattering functions. The first uses a convex combination of multiple Henyey-Greenstein distributions to approximate a more complicated scattering distribution, while the second allows negative coefficients. The former is already supported in some renderers, latter is not and carries a significant performance penalty. Chromatic scattering is also explored, and found to be beneficial in some circumstances. Source code is publicly available under an open-source license.

Notes

This is a snapshot of the git repository as of April 17th, 2019. It is considered suitable for public use.

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Additional details

References

  • Hornbeck H., Alim U. (2019) "Improved Volume Scattering." In: Gavrilova M., Chang J., Thalmann N., Hitzer E., Ishikawa H. (eds) Advances in Computer Graphics. CGI 2019. Lecture Notes in Computer Science, vol 11542. Springer, Cham. https://doi.org/10.1007/978-3-030-22514-8_6