Published October 22, 2026 | Version 1.1e

Quest-MFTS: A Proposed Multimodal XR Simulation Architecture Using Consumer Headsets and Physical Controls

Authors/Creators

  • 1. Independent Researcher

Description

Quest-MFTS presents a proposed multimodal extended-reality (XR) simulation architecture combining consumer head-mounted displays, simulator software, physical HOTAS controls, optional eye-gaze interaction, voice-command interfaces and haptic feedback. The report documents conditional interface pathways, an illustrative civilian flight-simulation scenario, three proposed configurations, engineering trade-offs and a validation framework. It distinguishes independently available components from integration functions that would require custom software and hardware-specific compatibility verification. Existing literature on multimodal cockpit interaction and eye-tracked VR flight simulation is acknowledged. No end-to-end Quest-MFTS implementation, measured performance, improved training outcome or first-of-kind scientific novelty is demonstrated. The project was originally developed in 2024 and its research documentation revised in 2026; it was not published in 2024. The original report text and author-controlled figures are licensed CC BY 4.0; third-party rights remain with their owners.

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Quest-MFTS_Technical_Report_v1.1e.pdf

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