SolidState: A Deterministic Finite State Machine Runtime for Safe and Concurrent Multi-Agent Orchestration
Authors/Creators
Description
Autonomous agent architectures driven by Large Language Models (LLMs) often suffer from execution drift,
non-deterministic loops, resource exhaustion, and security vulnerabilities during tool execution. In this paper,
we introduce SolidState, an open-source, highly reliable agent orchestration runtime designed around the
principles of deterministic Finite State Machines (FSMs). SolidState enforces a strict separation of concerns,
treating the LLM as a probabilistic reasoning adapter while reserving state transitions, tool execution loops, and
safety policies within a deterministic, type-safe runtime. We describe the core runtime loop, human-in-the-loop
(HIL) governance policies, dynamic routing topologies via the StateGraph engine, and an isolated multi-threaded
Actor model concurrency system. Finally, we provide performance benchmarks demonstrating the framework’s
resource containment and latency advantages under production workloads.
Files
SolidState_Technical_Report_v1.3.pdf
Additional details
Dates
- Created
-
2026-07-16
Software
- Repository URL
- https://github.com/gavarah/solidstate
- Programming language
- Python
- Development Status
- Active