BioValue GAME: Serious Game Development Report
Authors/Creators
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1.
IST-ID - Associação do Instituto Superior Técnico para a Investigação e Desenvolvimento
- 2. CiTUA - Centre for Innovation in Territory, Urbanism and Architecture
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3.
Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento
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4.
Instituto Superior Técnico
- 5. Instituto Superior Técnico, Universidade de Lisboa
- 6. CITUA - Centre for Innovation in Territory Urbanism and Architecture
Description
"Planning and Acting Towards Biodiversity" is a serious game designed to engage stakeholders in understanding and implementing policy instruments to integrate biodiversity considerations into spatial planning. The game addresses a critical gap: while land-use changes have been pointed among the main causes of BD loss, spatial planning is recognized as fundamental to preventing ecosystem degradation, biodiversity has historically remained disconnected from planning decisions.
The game builds on outputs from the BioValue Horizon Europe project, which identified 44 policy instruments across three perspectives—spatial planning, environmental assessment, and economic-financial tools—for advancing biodiversity in planning contexts. Drawing on a catalogue of 44 instruments derived from the perspectives, and the co-production framework for ecosystem services, the game fosters stakeholder recognition of different policy instruments and their applications, opportunities and trade-offs in implementation, and individual and collective actions needed for biodiversity enhancement
This report describes the game's principles, provides implementation guidance, presents findings from a pilot in Mafra, Portugal, and shares key insights from the process.