Published June 28, 2026 | Version v1

ODSnauta: educar para la sostenibilidad mediante juego y aprendizaje situado

  • 1. Pontificia Universidad Catolica de Chile
  • 2. EDMO icon Pontificia Universidad Católica de Chile

Description

The Sustainable Development Goals (SDGs) represent an urgent global challenge that cannot be addressed without the participation of future generations. Despite regulatory advances, the deep integration of education for sustainable development into school systems remains limited, particularly in terms of systematic implementation. ODSnauta recorriendo Chile is a territorially grounded educational tool that seeks to promote knowledge and reflective dialogue around the SDGs from Chile’s geographical, social, and cultural reality. By articulating gamification with situated learning, the game engages participants as active agents in a scenario where knowledge about the SDGs is deeply connected to critical reflection and territory. Developed through a co-creation process, ODSnauta contributes to the early development of capacities, collaboration, and interpretive frameworks oriented toward sustainability, as part of long-term socio-ecological transition processes.

Files

TDC2026_Paper_Manns_ODSnauta.pdf

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