Published May 27, 2026 | Version v1
Conference paper Open

When Worlds Collide: Creating a Design Framework for Learning Mechanics in Archaeological XR Applications

  • 1. ROR icon University of Amsterdam

Description

Abstract presented at 3D and Virtual Reality in Archaeology - New Applications and Good Practice in Teaching and Research conference, University of Bonn, 27-29 May, 2026. https://www.virtualworldsarchaeology.com/post/announcement-program-of-virtual-worlds-conference-in-bonn (archived page

Files

HuurdemanAndWaagen_WhenWorldsCollide_CreatingDesignFrameworkForLearningMechanics.pdf