Published May 27, 2026
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When Worlds Collide: Creating a Design Framework for Learning Mechanics in Archaeological XR Applications
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Abstract presented at 3D and Virtual Reality in Archaeology - New Applications and Good Practice in Teaching and Research conference, University of Bonn, 27-29 May, 2026. https://www.virtualworldsarchaeology.com/post/announcement-program-of-virtual-worlds-conference-in-bonn (archived page)
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HuurdemanAndWaagen_WhenWorldsCollide_CreatingDesignFrameworkForLearningMechanics.pdf
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