Published May 22, 2026 | Version 1.0
Software Open

Scale Space Synthesist: A Near-Neighbor Particle Simulation for Emergent Morphology

Description

Scale Space Synthesist is a real-time, WebGPU particle simulation engine distributed as a fully self-contained HTML file (988KB). The simulation implements a 3D uniform grid with atomic assignment to enable nearest-neighbor interactions, solving for force contributions from particles in a 3x3x3 cell neighborhood around each particle. Key parameters control interaction radius (Coherence), attraction strength (Scale Depth), and damping (Viscosity), allowing continuous tuning between chaotic and ordered regimes.

The engine produces stable emergent structures including concentric spherical shells, cellular division, and starburst-like morphologies without explicit attractors or pre-defined geometry. These structures arise solely from the continuous integration of local interaction rules and tunable environmental noise (curl noise field).

The simulation includes:
- 3D spatial hashing with atomic grid assignment
- Real-time adjustable parameters via a radial UI
- Waypoint system for saving and sharing exact parameter coordinates
- Support for transparent PNG exports

The software is open-source, browser-native, and does not require installation. Source code and documentation are available at the linked GitHub repository.

For inquiries or to report observed phenomena, please open an Issue on the associated GitHub repository or reach out directly through GitHub direct message.

Files

Scale-Space-Synthesist-v1.0-Screenshot.png

Files (3.2 MB)

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md5:6cef54480ac5e528fcacdc649b57a642
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md5:d442e2a907231f7ee7471d05c95a020f
988.1 kB Download

Additional details

Dates

Created
2026-05-22

Software

Repository URL
https://github.com/setzstone/ScaleSpaceSynth
Programming language
JavaScript , HTML , CSS
Development Status
Active