Published March 31, 2026
| Version v1
Thesis
Open
Integrated SGD–3DGS Spatial Representation and Future-Prediction Reprojection: A Geometrically Constrained Architecture for Low-Latency Immersive Rendering
Authors/Creators
Description
I am proposing a technology for VR that uses sEMG and 3DGS to minimize video latency to the absolute minimum and eliminate VR sickness.
This technology is currently pending patent application.
I am a 15-year-old high school student living in Japan. I am looking for a company or research team willing to collaborate on the development of this technology. Please contact me at ryosukekawai1224@gmail.com.
Files
paper3_vr_spatial_processing.pdf
Files
(701.7 kB)
| Name | Size | Download all |
|---|---|---|
|
md5:b13529d406ae631d63f27c7befff1933
|
701.7 kB | Preview Download |