Published March 31, 2026 | Version v1

Integrated SGD–3DGS Spatial Representation and Future-Prediction Reprojection: A Geometrically Constrained Architecture for Low-Latency Immersive Rendering

Authors/Creators

Description

I am proposing a technology for VR that uses sEMG and 3DGS to minimize video latency to the absolute minimum and eliminate VR sickness.

This technology is currently pending patent application.

I am a 15-year-old high school student living in Japan. I am looking for a company or research team willing to collaborate on the development of this technology. Please contact me at ryosukekawai1224@gmail.com.

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paper3_vr_spatial_processing.pdf

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