There is a newer version of the record available.

Published February 28, 2026 | Version v1

The use of Ed puzzle to support low-achiever's development of self-regulated learning in English Grammar

  • 1. Research Scholar, Department of Education Rani Channamma University, Belagavi
  • 2. Associate professor, Department of Education Rani Channamma University, Belagavi

Contributors

Editor:

Description

Abstract

The growth of digital technology has fueled massive opportunities in the education sector, especially with the use of interactive online tools for learning and teaching.You can agree that it’s easier to remember the things you have watched better than the things you have read. Visuals will always win. Learning is much better when you combine information from multiple platforms incorporating print with digital resources. The covid-19 pandemic reiterated the need for online learning and the need to have tools that contribute positively to the learning environment. One such tool is Ed puzzle, an online video software that allows for an interactive learning environment in classrooms. Teachers can use Ed puzzle to create videos and upload them or use the discover feature to search from the vast content on the platform or from other online sources including YouTube videos relevant to their lessons.Ed puzzle effectively supports English grammar learning by making lessons interactive through embedded questions (MCQ/open-ended), notes, and voice-overs in videos, boosting student engagement, comprehension, and self-regulated learning. Teachers can use videos from YouTube or create their own, adding specific grammar explanations, tracking progress, and providing immediate feedback

 

Files

180227.pdf

Files (765.9 kB)

Name Size
md5:ebb36706160c4adaa8aa7219f75e60d0
765.9 kB Preview Download