Published January 29, 2026
| Version v1
Preprint
Restricted
A Unified Development Principle for Language, Simulation and NPC Systems
Authors/Creators
Description
This repository contains a collection of modular documents describing a structural approach to NPC dialogue, quest progression, and interactive narrative logic.
The focus lies on structure over content: how dialogue states, player actions, silence, branching, and reactions relate to each other independently of any specific engine, scripting language, or AI system.
The framework can be used for:
game design and narrative prototyping
dialogue system architecture
AI-supported or rule-based NPC interaction
analysis of narrative consistency and player feedback loops
The material is exploratory and conceptual in nature and is published as a preprint reference.