Published January 9, 2026 | Version v1
Journal article Open

DEVELOPMENT OF CREATIVE COMPETENCES IN STUDENTS THROUGH INTERACTIVE ORGANIZATION OF TRAINING IN HIGHER EDUCATIONAL INSTITUTIONS

  • 1. Profiuniversity Axborot tizimlari va texnologiyalari kafedrasi katta o'qituvchilari
  • 2. Toshkent Perfect University Raqamli texnologiyalar kafedrasi katta o'qituvchisi

Description

This scientific article examines the use of educational game platforms (such as EduGames.uz and similar ones) for developing students' creative competencies in higher education institutions through the interactive organization of the learning process. The work highlights the advantages of the game-based learning approach, its role in enhancing creativity, and provides practical examples.

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References

  • 1. Interaktiv o'yinlar - EduGames.uz.