Published December 24, 2025
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Integration of Gamification-Based Project-Based Learning in Blended Learning to Improve High School Students' 4Cs Ability in English Language Learning.
Description
This Jurnal explain about how to integrate PjBL with Gamification in blended learning for english language learning. With Literature review ass methods.
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Integration of Gamification-Based Project-Based Learning in Blended Learning to Improve High School Students' 4Cs Ability in English Language Learning..pdf
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