Published December 19, 2025
| Version 1.0
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Physics System Mathematics
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This document provides the mathematical foundation for the Level 1 physics engine used in CatGame. It contains precise equations and derivations for integration, collision detection (AABB and SDF), collision response, settling and sleep mechanics, determinism constraints, and reference constants. The emphasis is on implementation-ready formulas and parameter choices appropriate for both deterministic (fixed-point) and high-performance (GPU-accelerated) modes.
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Advanced_Game_Physics_using_Integrated_Manifolds.pdf
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(334.2 kB)
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