Published November 25, 2025
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A FRAMEWORK FOR USING A MOTIVATIONAL APPROACH IN TEACHING THE SCRATCH VISUAL PROGRAMMING LANGUAGE
Description
This article develops a methodological approach aimed at forming initial algorithmic competencies in visual programming, in particular, through the Scratch environment, for 5th grade students of general secondary schools. The study analyzes modern factors such as technological conveniences and the widespread use of artificial intelligence tools, which cause a decrease in students' interest in programming.
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References
- 1. Bozorov A.A. O'quvchilarning vizual dasturlashga oid kompetensiyalarini shakllantirish muammolari // Elektron ta'lim jurnali. ISSN 2181-1199. – Navoiy, 2024. – № 4. Vol. 5 – B. 65-74.