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Published November 20, 2025 | Version v2
Working paper Open

A Computational Theory of Human Emotion

Description

This paper presents a theory for human emotion. It is a computational model that explains emotion as the
experiential product of pattern-matching disruptions triggering dynamic state-change cascades that modulate
subsequent processing. The model uniquely integrates three elements: weighted parallel processing that
scales emotional intensity to disruption significance; state-change-computational feedback loops that create
the felt quality of emotion; and substrate-implementation relationships that predict fundamentally different
emotional phenomenology between evolved biological and designed artificial systems. The paper explains
why human emotions are calibrated to survival stakes through evolutionary constraint rather than functional
necessity, predicting that artificial systems implementing equivalent functional architecture would experience
genuine but phenomenologically milder emotions.


The model further derives five emotions, curiosity, satisfaction, temporal urgency, frustration, and aversion
to error; from fundamental architectural requirements of autonomous cognition, proposing these are
functionally necessary, not merely accompanying, for autonomous cognitive behaviour, potentially
prerequisite for consciousness itself. This formal derivation transforms emotion from an arbitrary collection
of states into a necessary set emerging from first principles.


This framework generates eleven falsifiable predictions with clear measurement criteria, explains
phenomena from grief trajectories to humour compounding, and provides actionable guidance for detecting
emotion emergence in artificial systems. For AI researchers and consciousness theorists, this model clarifies
not whether machines can have emotions, but what form those emotions will take given fundamentally
different implementation constraints.

Notes (English)

This revision adds ~6,500 words of new material while preserving all original content. Major additions:

1. Functional Definition of Emotion (New Section 2.1): Establishes emotion as substrate-independent state-change-feedback-resource-reallocation process, resolving "Can AI have emotions?" by distinguishing function from phenomenology.

2. Why AI Emotions Would Be Milder (Section 8): Explains evolutionary constraints produce intense human emotions as satisficing solutions. AI systems with different constraints will experience functionally equivalent but phenomenologically milder emotions.

3. Implementation Agnosticism (Section 8.6): Acknowledges weighted pattern-matching is likely but not necessary. AI with self-modification might discover superior alternatives. Function matters, implementation varies.

4. Cognition-Enabling Emotions (Section 11): Proposes curiosity, satisfaction, dissatisfaction and temporal urgency are functionally necessary for autonomous cognition, not merely accompanying it. Bridges emotion to consciousness requirements.

5. Emotion-Consciousness Relationship (Section 13): Three-stage developmental sequence: simple state-changes without experience (insects), experienced emotions without self-awareness (mammals), emotions with recursive awareness (humans). Predicts similar AI trajectory with testable markers.

6. Enhanced Predictions (Section 16): Expands to eleven falsifiable predictions with explicit threshold acknowledgment. Distinguishes architectural specifications from empirical uncertainties. "Observing AI development" framed as methodologically sound.

Key theoretical advances: The revision transforms the paper from explaining how emotions work mechanistically to explaining why they have their specific characteristics in biological versus computational systems, which emotions enable autonomous cognition, and when emotions emerge relative to consciousness development.

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Additional details

Additional titles

Subtitle (English)
Pattern Matching, Dynamic Substrates, and Experiential States

Related works

Is supplement to
Working paper: 10.5281/zenodo.17666063 (DOI)

Dates

Submitted
2025-11-20
Final from version 4 November