Published November 11, 2025 | Version v1
Dataset Open

Multimodal Dataset for Connect Four

  • 1. PET Research Centre,PES College of Engineering, Visvesvaraya Technological University, Belagavi-590018, India
  • 2. Federal Institute of Science And Technology, Ernakulam, Kerala, India
  • 3. Federal Institute of Science and Technology
  • 4. PES College of Engineering

Description

Dataset contains six main components derived from human-versus-human Connect Four games played on a physical board, as well as computer-generated optimal move data.

Dataset Components

  1. Video Dataset – Recordings of 52 human-versus-human Connect Four matches on a physical board.

  2. Board Annotations – Frame-wise annotated boards with grid coordinates. 

  3. Piece Annotations –  Annotated discs for both players and empty grids

  4. Image Vectors – Vectorized board representations derived from  frames.

  5. Optimal Move Dataset – One million unique board positions with optimal moves computed using a minimax-based solver.

  6. Annotation Tool – A Python-based GUI application for frame-to-symbolic board conversion and annotation consistency checking.

Files

annotation_tool.zip

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