Published November 7, 2025
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DIDACTIC GAMES IN TEACHING GERMAN LESSONS
Authors/Creators
- 1. Land Forces Institute of the Military Security and Defense University of the Republic of Uzbekistan Head of the Department of Languages , Doctor of Philosophy (PhD) in Pedagogical Sciences, Associate Professor
Description
This paper explores the use of didactic games in teaching German as a foreign language. Didactic games, as interactive and student-centered teaching tools, enhance learners’ motivation, engagement, and linguistic competence. The study analyzes the pedagogical value of such games, their implementation in classroom settings, and their effect on learners’ communicative abilities.
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Additional details
References
- 1. Hadfield, J. (1999).Intermediate Vocabulary Games. Harlow: Pearson Education. 2. Wright, A., Betteridge, D., & Buckby, M. (2006). Games for Language Learning (3rd ed.). Cambridge: Cambridge University Press. 3. Uberman, A. (1998). The use of games for vocabulary presentation and revision. *English Teaching Forum, 36(1), 20–27. 4. Lee, W. R. (1979). *Language Teaching Games and Contests. Oxford: Oxford University Press. 5. Rinvolucri, M. (1984). *Grammar Games: Cognitive, Affective and Drama Activities for EFL Students.* Cambridge: Cambridge University Press. 6. Gozcu, E., & Caganaga, C. K. (2016). The importance of using games in EFL classrooms. Cypriot Journal of Educational Sciences, 11(3), 126–135.