Published August 19, 2024
| Version v1
Dataset
Open
Multimodal Gaze, Physiology, and Pose Data for Evaluating Spatial Audio in 360° Videos
Description
This study explores how spatial sound affects participants' visual attention and Quality of Experience (QoE) in immersive 360° environments. Participants were exposed to identical video content under four audio conditions: - ❌ No sound - 🎧 Stereo - 🌀 First-order Ambisonics - 🌀 Third-order Ambisonics They wore a head-mounted display (HMD) with integrated eye tracking and were seated on a rotating chair (3DoF). Physiological data was also collected via the Empatica E4 — a medical-grade wearable for real-time data capture. --- ## 🔗 Companion Visualization Tool To visualize spatial audio and visual attention data in-browser, use the following companion project: 🎧 [JSAmbisonics – Web Player with Gaze & Audio Overlays](https://github.com/hirwaam/JSAmbisonics) A browser-based 360° video player with: - Spatial audio playback (Stereo, FOA, HOA) - Real-time gaze, pupil, and head pose overlays - Sound energy and fixation heatmaps Built using Three.js, Omnitone, and extended for interactive QoE analysis. --- ## 📦 Dataset Overview The dataset includes eight folders: - `foin`, `fout` – First-order sound (indoor/outdoor) - `hoin`, `hout` – Third-order sound (indoor/outdoor) - `stin`, `stout` – Stereo sound (indoor/outdoor) - `nsin`, `nsout` – No sound (indoor/outdoor) Each folder contains three subfolders: - `_gazedata` – Eye gaze + pupil diameter (`.csv`) - `_posedata` – Head pitch/yaw data (`.csv`) - `_HR` – Heart rate data (`.csv`) --- ## 🔍 File Naming Convention Example: `gazedata-20211215-153657_16735.csv` - `gazedata`: Data type (gaze) - `20211215-153657`: Date + time - `16735`: Stimulus sequence (videos 1, 6, 3, 7, 5) --- ## ⏱ Sampling Rates - Gaze/Pose: 120 samples per second (~36,000 samples per 5-minute video) - Heart Rate: 1 sample per second (~300 samples per session) --- ## 👁️ Gaze Data - 144 total files across 8 conditions - 18 files per subfolder - Captures gaze vectors and pupil diameter from both eyes --- ## 🧭 Pose Data - Captures pitch and yaw from head movement - 144 files across 8 conditions - Same sampling and structure as gaze data --- ## ❤️ Heart Rate Data - 72 total files - Includes: - Baseline heart rate - During indoor video playback - During outdoor video playback - Organized by sound condition --- ## 📝 Subjective Questionnaire A 20-item questionnaire was developed to measure: - Presence - Immersion - Spatial sound perception Based on a 5-point Likert scale (ACR – Absolute Category Rating). Informed by prior validated QoE questionnaires. --- ## 👨💻 Author Amit Hirway, PhD Department of Computer and Software Engineering,
Technological University of the Shannon, Athlone Campus Supervisors: Dr. Niall Murray, Dr. Yuansong Qiao 📩 [a.hirway@research.ait.ie](mailto:a.hirway@research.ait.ie) --- ## 📜 License This dataset and documentation are intended for academic and research use. Please cite the source if used in any publication or derivative work.
Files
Analysis of Variance-Subjective Questionnaire_revised_1.0.pdf
Additional details
Dates
- Available
-
2025-09-11
Software
- Repository URL
- https://github.com/hirwaam/QoE_Visual-Attention_Spatial-Audio_360-videos
- Programming language
- Python
- Development Status
- Active