Pedagogia hacker: un antidoto all'alienazione tecnica
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Description
In Tools for Conviviality (1973), Ivan Illich defined a convivial society as one where modern tools are used by individuals integrated with the community, rather than controlled by specialists. Since 2018, the Centro Internazionale di Ricerca per le Convivialità Elettriche (International Research Center for Electric Convivialities) (C.I.R.C.E., circex.org) has been promoting hacker pedagogy to achieve electric conviviality , aiming to liberate people from specialist control and its associated alienation.
For this to happen, the technologies we adopt must be inspectable and modifiable in order to avoid command/obedience dynamics. F.L.O.S.S. educational software is a good example of such a technology that, unlike restrictive platforms like Google Suite and MS Teams, doesn't limit teacher-student interaction creating alienation.
Establishing electric conviviality requires pedagogy that promotes it, termed hacker pedagogy. This critical approach combines the experiential learning described in the works of Boud, Cohen and Walker (1993) and Reggio (2010) with elements of play, a hacker mindset, and a libertarian orientation.
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EA-16-2024-Esperienze&Studi-03.pdf
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