Published March 2021 | Version v1
Journal article Open

Fostering creativity as a problem-solving competence through design: Think-Create-Learn, a tool for teachers

Description

Although there is no doubt about the relevance of creativity within education, theory has not always been translated into the practical level, for many reasons. In this paper, we analyse the state of art, studying the methods through which creativity is understood and applied by teachers, and identifying problems and opportunities. Accordingly, we conducted a literature review to identify what should be considered to foster creativity in classrooms; from this review, we define fifteen key indicators of creativity in education: incorporation, practicality, novel, atmosphere, stimulation, analysis, cooperation, intrinsic motivation, participation, flexibility, uncertainty, time, divergence, self-evaluation, and redefinition. Based on these indicators, we provide a methodological proposal and a set of practical resources to help the teacher to encourage creativity in any classroom. ‘Think-Create-Learn’ relies on open, accessible, and intuitive design-based tools, facing challenges through a creative, problem-solving approach; connecting the contents with the student’s interests and reality; and generating new competency learning possibilities. The assessment of the methodology, with teachers and students, demonstrates its positive integration into the lines of current teaching curriculums, its validity to support mentioned factors, and its ability to aid teachers to produce more creative people. In short, this paper evidences how design discipline and the methodology proposed could have a relevant role in the creativity development inside educational centres

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