Published November 16, 2017
| Version scenery-0.2.2
Software
Open
scenerygraphics/scenery: scenery 0.2.2
Authors/Creators
- 1. Max Planck Institute of Molecular Cell Biology and Genetics
- 2. University of Idaho, Moscow
- 3. MPI CBG
- 4. Chan Zuckerberg Biohub
- 5. UW-Madison LOCI
Description
FontBoardis nowTextBoardOpenGLRenderer/VulkanRenderer/SDFFontAtlas: signed distance field font rendering is working again for both Vulkan and OpenGL- GPU compatibility table has been added to the README, please add more!
TextBoard: fonts can now be read from files in the classpath by settingTextBoard.fontFamilyto e.g.MyFont.ttf(if a dot is contained in the name, it is assumed to be a file name)VulkanRenderer: geometry updates have been fixedVulkanRenderer: new buffers will not be allocated if the old geometry of a Node still fits inGenericTexture: Default texture type is nowGLTypeEnum.UnsignedByte, which is more sensible (see #102)- Kotlin has been bumped to 1.1.60
Files
scenerygraphics/scenery-scenery-0.2.2.zip
Files
(2.5 MB)
| Name | Size | Download all |
|---|---|---|
|
md5:44e799c6e1297a17cc4ef594e9116df9
|
2.5 MB | Preview Download |
Additional details
Related works
- Is supplement to
- https://github.com/scenerygraphics/scenery/tree/scenery-0.2.2 (URL)