Published May 26, 2023 | Version v1

Citizen Curation of Digital Cultural Heritage through the Co-design of a Virtual Reality Museum

  • 1. Aalto University, Otaniementie 14, 02150, Espoo, Finland
  • 2. Design Museum, Korkeavuorenkatu 23, 00130, Helsinki, Finland
  • 1. University of Bologna, Italy
  • 2. University of Bologna and National Research Council – Institute of Cognitive Science and Technologies, Italy

Description

This case study presents a prototype of the "Pop-up VR Museum" in which users can interact with virtual design objects from the collection of Design Museum, Helsinki and listen to stories about Finnish design objects. These stories have been contributed by individuals and communities through their voluntary participation in targeted workshops and other events organized by museum professionals from the Design Museum. The VR application is being designed as a part of SPICE, an EU Horizon 2020 funded research project dedicated to the idea of "citizen curation" of cultural heritage. Gamification has been implemented in the experience allowing playful interactions with objects to view, engage with, and experience them from different perspectives. The Pop-up VR Museum has been tested and evaluated with more than 300 users and the demo provides insights for other museums and designers aiming to create inclusive VR experiences.

Files

demo_3.pdf

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Additional details

Related works

Is part of
10.5281/zenodo.7845049 (DOI)

Funding

European Commission
SPICE - Social cohesion, Participation, and Inclusion through Cultural Engagement 870811
European Commission
Polifonia - Polifonia: a digital harmoniser for musical heritage knowledge 101004746