Published May 22, 2023 | Version v1

VIRTUAL REALITY IN ONLINE LEARNING

  • 1. PG Scholar
  • 2. Assistant Professor

Description

Abstract— The goal of this project is to develop a virtual reality based model for the purpose of immersive and interactive learning environment for students. The initiative focuses on using VR technology to give students a better learning experience. The project starts with the production of a VR environment using tools like Unity or Blender, which enable the creation of 3D models and environments that are as realistic as possible. Then, different VR hardware tools can be used to interact with the environment, enabling students to experience a simulated environment as if they were physically present. Examples of these tools include Oculus Rift and HTC Vive. To improve the learning experience for students, the project also entails creating numerous interactive features like quizzes or simulations. In general, using VR technology in online learning has the ability to completely change how students interact with and learn from educational contents.

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VIRTUAL REALITY IN ONLINE LEARNING.pdf

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