Published October 10, 2022 | Version Accepted Published version

Engaging Museum Visitors with Gamification of Body and Facial Expressions

  • 1. Università di Firenze, Firenze, Italy
  • 2. Università di Firenze - MICC, Firenze, Italy

Description

In this demo we present two applications designed for the cultural heritage domain that exploit gamification techniques in order to improve fruition and learning of museum artworks. The two applications encourage users to replicate the poses and facial expressions of characters from paintings or statues, to help museum visitors make connections with works of art. Both applications challenge the user to fulfill a task in a funny way and provide the user with a visual report of the his/her experience that can be shared on social media, improving the engagement of the museums, and providing information on the artworks replicated in the challenge.

 

Notes

This work has been partly supported by the project that has received funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No 101004545.

Files

Engaging Museum Visitors with Gamification of Body and Facial Expressions.pdf

Files (3.2 MB)

Additional details

Funding

European Commission
ReInHerit - Redefining the future of cultural heritage, through a disruptive model of sustainability 101004545